ニュース
「EVOLVE」、パッチ2.0でバランス調整やチート対策を実施
待望の「観戦モード」デビュー! 新マップはXbox One先行導入
(2015/4/1 12:25)
2KおよびTurtle Rock Studiosは米国時間の3月30日、マルチプレイサバイバルアクションシューター「EVOLVE」において、メジャーアップデートとなる「パッチ2.0」を導入した。対象は日本語版を含む全プラットフォーム。2つの新マップのみMicrosoftとのタイムエクスクルーシブ契約により、Xbox One版のみの先行導入となる。PS4/Windows PC版については4月30日(日本時間4月31日)に導入される見込み。
パッチ2.0では、既報のように、4体目のモンスター「ベヒモス」や、各クラスに4種類目となるハンターたち、そして試合を観戦できる「観戦モード」、2つの新マップなどが導入されたほか、全面的なバランス調整や、各プラットフォームバージョンに対して個別のバグフィクス、チート対策などが行なわれている。
バランス調整については、強モンスターとされていた「クラーケン」、「レイス」についてはスキルを弱体化し、他のモンスターとのバランスを取っている。また、ハンターについては、MarkovのArc Mineのように突出した強さ・使い勝手だったスキルを調整し、同クラス間でのバランスを取っている。
バグフィクスについては、全プラットフォーム共通でモンスターが与えたダメージが、ハンターのHPバーに赤いエフェクトを付与することで視認できるようになったほか、PC版についてはチート対策が施され、Xbox One版については、ディスコネクトした際の再接続の問題が解消され、PS4版についてはボイスチャットのオーディオクオリティの強化が計られている。パッチ2.0の内容は以下の通り。
Patch Notes
・Tier 4 Hunters
Torvald
Sunny
Slim
Crow
・Behemoth
・2 New Maps for XB1... April 30th for PC & PS4
・Updated Post-Round Replay Controls
・Observer Tool
・Audio Improvements to Dropship Conversations...there should be more of them playing now
・Further Improvements to saving progression
・PC Specific:
Added protections against known cheats
Made improvements to alleviate of DXGI_DEVICE_ERROR_HUNG
・XB1 Specific:
Fixed issue that would keep a player from re-joining a game they were disconnected from
Fixed issue that would cause a player to become out of sync with other players in a match if they reconnected to a match
・PS4 Specific:
Improved voice chat audio quality
Fixed issue where players could sometimes end up in the wrong game mode
Fixed issue where the server would not allow players to join in progress
Various progression balance changes -- Same changes as Xbox One and PC in 1.1
・Other Bug Fixes
Fixed a crash that sometimes occurred if a player disconnected after using Vortex
Fixed the tracking dart sound playing for monster when Abe darts wildlife
Fixed situations where AI sometimes fell through the world after using Teleport Gates
Fix rare crash when AIs would grapple the player
Fix rare crash when late-joining a game while another player was using personal shield or cloak
Fix rare server crash when a player disconnects while teleporting or gliding.
Fixed issue with playable Ebonstar Soldier
Balance Changes (Xbox One、PS4)
・All Monsters - Minor maintenance and improvements
All monsters can see recent damage on their health bar to help make burst damage visible.
・Kraken - Fixing some flight edge cases that were causing inconsistencies making him too powerful or too weak depending on the situation.
Vortex
Cooldown increased by one second.
Reduced knockback magnitude.
Tranq Darts, Stasis Grenades and Harpoons pull Kraken down at a consistent rate regardless of whether he is in combat or out of combat. (they used to stack outside of combat)
Kraken’s flight speed is no longer slowed by Tranqs since they pull him to the ground where running speed is affected.
Fixed a bug that was causing Aftershock to not break harpoon traps or Arc Mines.
・Wraith - Making her movement speed less bursty which makes her easier to keep track of. Making Supernova less lethal while still allowing it to be just as powerful. Making Warp Blast a damage dealer instead of a traversal mechanic.
Warp speed reduced 25%
Supernova duration decreased by 50%
Decoy
Wraith becomes visible for half a second when shot while cloaked.
Increased cooldown time by 2 seconds.
Warp Blast
Speed reduced by 40%
Range no longer levels up.
Radius levels up now.
Max travel distance set to 30 meters for all levels.
Damage increased by 10%.
・Markov
Arc Mine
Damage reduced by 20%
Fixed a bug where damage extended past the trigger radius.
Health reduced by 75%
Arm time increased by one second.
・Hyde - Making Toxic Grenade a more effective area of denial weapon while also making it less spammy. Buffing Hyde's overall damage output.
Toxic Grenade
DPS increased by 50%
Added proximity detonation (works vs airborne Kraken now)
Reduced fire rate
Reduced lifetime by 15%
Minigun
Accuracy increased by 25%
Damage increased by 20%
・Parnell
Multifire Rocket launcher has better accuracy while jumping and jetpacking
・Maggie
Harpoon Traps - Arm time increased by one second.
・Griffin
Sound Spike
Now detect stealthing monsters within a 15 meter radius
Radius increased from 50 to 60 meters.
・Bucket
Guided Missile Launcher damage increased 11%
・Cabot
Rail Cannon
Damage reduced by 30%
Reload time increased by 25%
・Val - Increasing her overall effectiveness.
Medgun
Heals 20% faster
Consumes ammo 2.5x faster.
Tranq duration increased to 10 seconds (was already 10 seconds on Wraith, now other monsters match)
・Caira
Acceleration Field - Cooldown increased by 15 seconds.