同じ場所でも最初は近接攻撃で無理やり突破しようとして何度か死に追いやられていた所を、リスポーンを繰り返す内に射撃攻撃と組み合わせる戦い方に変化させたことで安定。ノーダメージで突破する事が可能となっている。戦い方のバリエーションが増える事で自分の成長を強く感じ取れ、どんどん上達しようとモチベーションも上がって一生遊べてしまうのだ
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