Kinectのトラッキングには、カメラに全身が移る距離が必要だ
(c)2010 Microsoft Corporation. Microsoft, Kinect, the Microsoft Game Studios logo, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies. Powered by Unreal Engine. UnrealR Engine, Copyright 1998-2010, Epic Games, Inc. All rights reserved.